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PROCESSES OF GLOBAL EDUCATION IN GAME UNDERSTANDING OF MODERN REALITY

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PDF: Author(s): Bakayeva Zh. Yu., Bukin A. O., Safonov V. I.,
Number of journal: 4(53) Date: November 2020
Annotation:

The article discusses the processes of game learning in the globalization of modern education. The style of game learning in globalization relationships is determined by a balancing interdisciplinary character. It helps the subject heuristically conduct learning through the game, simulate the perception of objects, objects and form thought systems of reality. Global education defines the content of learning as the answer to the world problems of our time. In today’s situation, the formation of global education is represented by the globalization processes taking place in the world, as well as in the academic environment of learning, expressed in the creation of interdisciplinary directions that determine the need of actors for education, while aligning them with the realities of our time. Trends in global education are determined by relevant educational activities in the context of knowledge of modern reality. One of the forms solving the globalization of the educational process is game training. It is the activity the subject in certain conditions the educational environment. As a result, the problem regarding the issue of teaching didactics: conformity form to content comes to the fore. The goal of game training is to master the received information through the system of concepts of the subject and on the basis of this — the formation of certain practical skills in him. The game learning environment is determined by the integration of the activity the subject in obtaining knowledge, as well as the processes of rivalry, interaction and motivation in the time frame a given situation. In modern times, the formation global education in the aspect game learning is represented by an academic educational environment, expressed in the creation of interdisciplinary directions and, determining the need of subjects for the realities of our time.

Keywords:

cognition, play-learning, global education, gaming, learning environment, time frame, adaptation, skill, interdisciplinary, management in education, accommodation, assimilation.

For citation:

Bakayeva Zh. Yu., Safonov V. I., Bukin A. O. Processes of global education in game understanding of modern reality. Business. Education. Law, 2020, no. 4, pp. 407–410. DOI: 10.25683/VOLBI.2020.53.467.